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Two Unity tricks for isometric games

Here are two small tricks that can help if you’re making an isometric 2D game in Unity. Ok, so not actually isometric, but that’s the term we’re used to in videogames, ... Read more

June 2, 2016

Introducing Living Experience

When concepts, ideas, and products are becoming disruptive with each iteration, we can consider ourselves lucky by living in an age of innovation, as we are part of this revolution. ... Read more

May 27, 2016

First steps into React Native

When I was told I am going to work on a React Native project... My thoughts before starting? mobile applications are tough; there are too many devices; iOS and Android, ... Read more

May 13, 2016

The neuroscience beyond the usability

With the advancement of technology, the software market has grown considerably. Additionally, a lot of software products today are similar to one another. One reason for this is that products ... Read more

May 6, 2016

Application Insights and Logging

Logging is such a common and old topic with a myriad of existing tools and libraries out there that one might think if there is anything else that can be ... Read more

April 29, 2016
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